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Lesson Plans/PE/Year 6/Invasion Games
Year 6PEKS2

Invasion GamesYear 6 Lesson Plan

National Curriculum: PE KS2 — play competitive games; apply principles for attacking and defending; compare performances and demonstrate improvement to achieve personal bests

Overview

Pupils develop their understanding and performance in invasion games (football, netball, basketball, or tag rugby). They apply tactical principles — creating and exploiting space, switching play, and supporting the ball carrier — in competitive team games.

Learning Objectives

  • Apply at least two attacking tactics: creating width, moving into space, overlapping runs.
  • Demonstrate defensive principles: tracking runners, pressing the ball carrier, marking space.
  • Communicate effectively with teammates during competitive play.
  • Analyse performance — own and others' — and suggest tactical adjustments.

Key Vocabulary

width
Using the full width of the pitch to spread defenders and create space.
transition
The moment of change from attacking to defending (or vice versa) when possession changes.
overlap
A run by a player without the ball past their own teammate to receive a pass further forward.
pressing
Moving quickly towards the ball carrier to reduce their time and space.
switching play
Moving the ball quickly from one side of the pitch to the other, where more space is available.

Suggested Lesson Structure

8m
Warm-up

Rondo: 5 vs 2 in a defined area — the 5 must make 5 passes without the 2 intercepting. Swap the two defenders in every time possession is lost or after 5 passes. Builds quick decision-making, spatial awareness, and communication under pressure. Debrief: what made it easy for the 5? What made it hard?

12m
Tactical focus

Introduce 'creating width': demonstrate how spreading the team forces defenders to choose — if defenders follow width, space opens centrally; if they hold central, wide passes are available. Use a diagram or cone demonstration with pupils. Practise: 4 vs 2 in a wide rectangle — attacking team scores by reaching the end line; must use at least one wide pass per attack.

10m
Switching play

Demonstrate overloading one side: defenders are drawn across; then a quick switch to the other side exploits space before defenders recover. 3 vs 3 in a short wide grid: switching earns a bonus point. How quickly can teams move the ball wide?

15m
Competitive game

Full small-sided game (4 vs 4 or 5 vs 5). Teams are given a tactical target — e.g. 'score at least one goal from a switch of play' or 'prevent the other team from scoring down the right side'. Pause game once to make a team tactical adjustment ('coaching timeout'). Pupils lead their own team discussion.

5m
Cool-down and analysis

Stretch and debrief. Ask teams to evaluate: did you achieve your tactical target? What worked and why? What would you change? Introduce the concept of adaptation: the best teams adjust their tactics based on what the opposition is doing.

Common Misconceptions

  • The player with the ball should decide all tactics — invasion games require all players to read the game and move, not just the ball carrier.
  • Defending means chasing the ball — positional marking and holding shape are often more effective than pressing.

Prior Knowledge

Pupils should already be able to:

  • Year 2 PE: teamwork and basic invasion games.
  • Year 4/5 PE: competitive games, decision-making, positional awareness.

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